Introduction to the first 4 mechanics
Trifoil is an in development line drawing puzzle game. It's due to be released on itch.io and steam for PC. Follow Trifoil development as I take it from a prototype to a full featured Indie game by following me on itch.io, twitter or discord. With that out of the way enjoy the devlog.
So I've finished a rough draft of the how the first four puzzle mechanics are introduced. Unlike version 0.13, the public alpha released early 2022, each puzzle mechanic is introduced in a small concise level, rather then a big sprawling map. So more like Jelly is Sticky or Patrick's Parabox. You cam see the new areas in a video below, complete with messy cables.
I also spent some time cleaning up the movement system as the "Free Twist" mechanic uncovered a few bugs. I also wanted to tidy things up a bit before adding anything new. Speaking of new mechanics, that's the next feature for Trifoil and I think the first one will be the ability to enter and exit the tail. Looking forward to discovering puzzles with this mechanic.
Any feedback/suggestions please let me know.
Andy
Trifoil is an in development line drawing puzzle game. It's due to be released on itch.io and steam for PC. Follow Trifoil development as I take it from a prototype to a full featured Indie game by following me on itch.io, twitter or discord. With that out of the way enjoy the devlog.
Trifoil
An in development line drawing puzzle game
Status | In development |
Author | Andrew Jones |
Genre | Puzzle, Adventure |
Tags | 2D, Abstract, Casual, Exploration, linedrawing, Minimalist, Neon, Singleplayer |
Languages | English |
More posts
- Steam page is live - Wishlist now!96 days ago
- Rough edit of the reveal trailer on youtubeJul 24, 2024
- Pre-demo alpha build ready for play testingJun 30, 2024
- Demo on Steam soonJun 22, 2024
- Adding TJunction mechanicJun 22, 2024
- Back at it and revamp of the tutorial sectionApr 21, 2023
- Log 18: Private alpha release and updated the itch.ioJan 04, 2022
- Log 17: Puzzle count == 47Dec 17, 2021
- Log 16: Rewrote the movement and tail systemsDec 02, 2021
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