Trifoil has a save system
TRIFOIL » Devlog
Been a busy week. As the next milestone will contain about 40-50 puzzles and some of those puzzles being on the hard side. The Trifoil prototype will not be easily completed in one sitting. That means I've been implementing a save game system. I pleased that it's almost done, as I looking forward to adding another puzzle mechanic to the game and designing more puzzles.
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TRIFOIL
A puzzle game about drawing lines that cross, merge, and interact in unique ways.
Status | In development |
Author | andrew_jones |
Genre | Puzzle, Adventure |
Tags | 2D, Abstract, Casual, Exploration, linedrawing, Minimalist, Neon, Singleplayer |
Languages | English |
More posts
- Demo 0.46 patch notes13 days ago
- Demo 0.45 patch notes16 days ago
- Demo 0.44 patch notes18 days ago
- Demo out now!25 days ago
- Demo release date is 28th May!28 days ago
- Itch.io page refresh46 days ago
- Steam page is live - Wishlist now!Aug 03, 2024
- Rough edit of the reveal trailer on youtubeJul 24, 2024
- Pre-demo alpha build ready for play testingJun 30, 2024
- Demo on Steam soonJun 22, 2024
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