Trifoil has a save system
TRIFOIL » Devlog

Been a busy week. As the next milestone will contain about 40-50 puzzles and some of those puzzles being on the hard side. The Trifoil prototype will not be easily completed in one sitting. That means I've been implementing a save game system. I pleased that it's almost done, as I looking forward to adding another puzzle mechanic to the game and designing more puzzles.
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TRIFOIL
A puzzle game about drawing lines that cross, merge, and interact in unique ways.
| Status | In development |
| Author | andrew_jones |
| Genre | Puzzle, Adventure |
| Tags | 2D, Abstract, Casual, Exploration, linedrawing, Minimalist, Neon, Singleplayer |
| Languages | English |
More posts
- Demo 0.46.1 patch notes60 days ago
- Demo 0.46 patch notesJun 09, 2025
- Demo 0.45 patch notesJun 06, 2025
- Demo 0.44 patch notesJun 04, 2025
- Demo out now!May 28, 2025
- Demo release date is 28th May!May 25, 2025
- Itch.io page refreshMay 06, 2025
- Steam page is live - Wishlist now!Aug 03, 2024
- Rough edit of the reveal trailer on youtubeJul 24, 2024
- Pre-demo alpha build ready for play testingJun 30, 2024

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