Itch.io page is up
Well, I was not expecting people asking where they can follow the game quite so quickly, but they did. So I put together this Itch.io page to act as a hub for information about the game. Expect regular devlog about Trifoil here. I also post about Trifoil at least once a week on twitter: https://twitter.com/andii1701
In terms of development progress, the prototype has 18 puzzle with the single "cross" mechanic. I've gotten good feedback about the puzzles and a few bug reports from the small player group. It's was also good to hear the players we're "getting" the emergent rules that naturally appear in each puzzle. I'm enjoying crafting the puzzles, even with the single mechanic plenty of interesting variations are emerging. I'm going to add 2 more puzzle to the "knots" section of the game then move on to developing a new mechanic.
-- Andrew
Get TRIFOIL
TRIFOIL
A puzzle game about drawing lines that cross, merge, and interact in unique ways.
Status | In development |
Author | andrew_jones |
Genre | Puzzle, Adventure |
Tags | 2D, Abstract, Casual, Exploration, linedrawing, Minimalist, Neon, Singleplayer |
Languages | English |
More posts
- Demo 0.46 patch notes13 days ago
- Demo 0.45 patch notes16 days ago
- Demo 0.44 patch notes18 days ago
- Demo out now!25 days ago
- Demo release date is 28th May!28 days ago
- Itch.io page refresh46 days ago
- Steam page is live - Wishlist now!Aug 03, 2024
- Rough edit of the reveal trailer on youtubeJul 24, 2024
- Pre-demo alpha build ready for play testingJun 30, 2024
- Demo on Steam soonJun 22, 2024
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